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Squad is a programmable multi-agent runtime developed and published by Brady Gaster, designed to extend GitHub Copilot into a coordinated team of specialist agents. Rather than relying on a single general-purpose assistant, Squad organizes Copilot's capabilities into distinct agent roles, allowing development work to be divided, assigned, and supervised in a structured way. Its central purpose is orchestration: the runtime routes incoming work to the right agent based on the nature of the task, so that coding, review, and related responsibilities are handled by the appropriate specialist rather than by one undifferentiated process. A key feature of the software is its enforcement of reviewer gates, meaning that completed work must pass through designated review stages before it is accepted, adding a layer of quality control to agent-driven workflows. Squad also maintains durable team state directly within the user's repository, so the coordination context, assignments, and progress of the agent team persist alongside the project itself instead of existing only in a transient session. This repository-based state makes the runtime well suited to use cases involving collaborative or multi-step development efforts, where continuity, accountability, and clear separation of duties matter, such as feature implementation pipelines, code review workflows, and other scenarios in which several specialized agents must act in concert. The software falls within the developer tooling and AI-assisted software development category, specifically the area of multi-agent orchestration for coding assistants. The current release is version 0.13.0, and the publisher's catalog lists a single available version, indicating that this release represents the present state of the project. As a version 0.x release, it reflects an actively evolving tool aimed at developers who want programmable, gate-controlled teamwork from GitHub Copilot rather than isolated, one-off assistance.
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